Release sequence

NO DATES.
ONLY GATES.

Each phase ships only when the previous system survives real players. The token is the last dependency, not the first product.

00
Live now

Playable devnet

Wallet authentication, capsule reveal, Token‑2022 mint and the first daily expedition loop.

  • Wallet-signed sessions
  • One devnet Echo per wallet
  • Off-chain XP and energy
  • On-chain ownership
01
Retention gate

Creature depth

Make owning an Echo interesting before adding any economy.

  • Skill trees and evolution
  • Affinity counters
  • Seasonal encounters
  • Daily objective variety
02
Security gate

Economic test

Closed epochs with fixed budgets, sinks and adversarial testing.

  • Contracted pack payments
  • Burn and salvage paths
  • Reserve coverage
  • Independent audit
03
Launch gate

$ECHO

Launch only after the game can operate without depending on constant new buyers.

  • Public token utility
  • Emission ceiling
  • Liquidity policy
  • Concentration monitoring
04
Scale gate

Season One

Expand the world without making early Echos obsolete.

  • Competitive expeditions
  • Cosmetic crafting
  • Market activation
  • Community events
Test the live devnet loopEnter ↗